“We Who Are About to Die Salute You!”

If you’ve ever committed two to three weekend afternoons per month to gathering with friends, a fistful of dice, and a little cooperative storytelling, you also know how rarely it is seen to fruition. Long-term campaigns often fall apart due to other commitments, changing goals, moving away, changing jobs, or just real life generally intruding on the best laid plans.

Still, when you can manage to hold a continuing storyline together for nearly two years (say, for a class of up-and-coming high school-aged superheroes secretly training to better use their powers and ending up one of the world’s premiere super teams before actually graduating), it is a thing of beauty to behold. Later today, all the story lines converge into a single point, an epic final battle with a winner-take-all ending, and it’s likely not all of the characters will (or should) survive.

Through it all, there’s one person that deserves the lion’s share of the credit, the deity to whom the fabric of time and space bends their very will, and without whom there would be no opposition, no secret goals, nothing to struggle against. That person is the Game Master, and it’s been a hell of a ride, Chris. Salute!

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